War Thunder Review Part 3 - Feature
Game Posts

Game Review: War Thunder Part 3 – Gameplay

So I previously stated that part three would be about the controls. But I feel that I should dig into the gameplay first and then the controls. Therefore this part will go through the different game modes. NOTE: I am not going to be discussing Ground Forces, as I am not as knowledgeable or care as much for it as I do the aircraft. Continue reading

Advertisements
Standard
Advanced Gold Shader v1.2
3D Art, Review

Shader Review: Advanced Gold Shader v1.2

The Advanced Gold Shader v1.2 by Jim Morren is a realistic gold shader made for the Cycles render engine. It has realistic qualities and very nice control over them. Continue reading to see my full review and comparison. Continue reading

Standard
Russian Reserve Dual
Game Posts

Game Review: War Thunder Part 2 – Settings

In this part, I will cover everything in the settings menu. I will skim over some of the sections as others have created better guides. The settings menu includes everything from graphics settings to background music (so you can listen to a radio station). I will include a graphics comparison and how I have my settings configured. Let’s get started. Continue reading

Standard
Reserve Dual: Screenshot from warthunder.com
Game Posts

Game Review: War Thunder Part 1 – Getting Started

War Thunder is a combat flight simulator made by Gaijin set between World War II and the Korean war. In the coming months I will be discussing the various parts of War Thunder. Even though the title says review, this is not so much a review but more of a guide. Continue reading to learn how to play. Continue reading

Standard