3D Art, Material Study, Projects Update

Projects Update #18 “Jelly Bean”

This is going to be a quick update this week. I didn’t have time to work on any of my usual projects because of some work around the house, but I do have something I think you guys are going to like. Introducing one of my new shaders: Jelly Bean.

Jelly Bean Shader

Post-Pro: only slight noise removal in Gimp. This is my first shader that I’m doing. I am pretty close to calling it finished. What do you guys think? That’s it for this week. I hope to have a lot more progress next week.

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3D Art, Material Study

Material Study: Gold

So after playing with my gold shader some more, I realized it just didn’t look realistic enough. Instead I am going to be showcasing some more realistic materials.

Cycles Gold Material Test

Cycles Gold Material Test by Kemmler

Image by Kemmler

This is one of the most realistic gold materials. He provides the full node setup on BlenderArtists. Be sure to check it out.

Advanced Gold Shader for Cycles

Advanced Gold Shader for Cycles by Jim Morren

Image by Jim Morren on Blender Market

This is by far the most realistic gold material I’ve seen in Blender. And, for only $9.95, this is a steal. I plan on purchasing this in the future and will give you guys a full review.

Well, those are the two most realistic gold materials I’ve found for Blender. If you have any suggestions on other gold shaders, leave a comment below. Again, thanks to those who voted on the site redesign. If you haven’t voted, be sure to do so soon; I plan on leaving the poll up until the end of April.

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